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- компьютерные игры [794]
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Книга
Kirkpatrick, G.
Aesthetic theory and the video game
Manchester University Press, 2015 г.
ISBN 9780719077180
Kirkpatrick, G.
Aesthetic theory and the video game
Manchester University Press, 2015 г.
ISBN 9780719077180
Многотомник
Thesen, T. P.
Composition for the 21st 1/2 century
CRC Press, Taylor & Francis Group, 2022 г.
ISBN 9781138740921
Thesen, T. P.
Composition for the 21st 1/2 century
CRC Press, Taylor & Francis Group, 2022 г.
ISBN 9781138740921
Книга
Computer games and new media cultures: a handbook of digital games studies
Springer, 2012 г.
ISBN 978-94-00-72776-2
Computer games and new media cultures: a handbook of digital games studies
Springer, 2012 г.
ISBN 978-94-00-72776-2
Книга
Kirkpatrick, G.
Computer games and the social imaginary
Polity Press, 2013 г.
ISBN 978-0-7456-4110-2
Kirkpatrick, G.
Computer games and the social imaginary
Polity Press, 2013 г.
ISBN 978-0-7456-4110-2
Книга
Eskelinen, M.
Cybertext poetics: the critical landscape of new media literary theory
Continuum, 2012 г.
ISBN 978-1-441-10745-9
Eskelinen, M.
Cybertext poetics: the critical landscape of new media literary theory
Continuum, 2012 г.
ISBN 978-1-441-10745-9
Книга
Craddock, D. L.
Dungeon hacks: how Nethack, Angband, and other rougelikes changed the course of video games
CRC Press, 2022 г.
ISBN 9781032051543
Craddock, D. L.
Dungeon hacks: how Nethack, Angband, and other rougelikes changed the course of video games
CRC Press, 2022 г.
ISBN 9781032051543
Книга
Novak, J.
Game development essentials: an introduction
ISBN 978-1-11-130768-4
Novak, J.
Game development essentials: an introduction
Серия: Media arts e design
Delmar Cengage Learning, 2012 г.ISBN 978-1-11-130768-4
Книга
Ahlquist, J.
Game development essentials: game artificial intelligence
Thomson Delmar Learning, 2008 г.
ISBN 978-1-418-03857-1
Ahlquist, J.
Game development essentials: game artificial intelligence
Thomson Delmar Learning, 2008 г.
ISBN 978-1-418-03857-1
Книга
Levy, L.
Game development essentials :game QA and testing
ISBN 978-0-84003-109-9
Levy, L.
Game development essentials :game QA and testing
Серия: Game development essentials
Delmar Cengage Learning, 2010 г.ISBN 978-0-84003-109-9
Книга
Moore, M. E.
Game development essentials: game industry career guide
ISBN 978-1-428-37647-2
Moore, M. E.
Game development essentials: game industry career guide
Серия: Game development essentials
Delmar Cengage Learning, 2010 г.ISBN 978-1-428-37647-2
Книга
Saunders, K. D.
Game development essentials: game interface design
Delmar Cengage Learning, 2013 г.
ISBN 978-1-13-313475-6
Saunders, K. D.
Game development essentials: game interface design
Delmar Cengage Learning, 2013 г.
ISBN 978-1-13-313475-6
Книга
Hight, J.
Game development essentials: game project management
Delmar Cengage Learning, 2008 г.
ISBN 978-1-418-01541-1
Hight, J.
Game development essentials: game project management
Delmar Cengage Learning, 2008 г.
ISBN 978-1-418-01541-1
Книга
Muehl, W.
Game development essentials: game simulation development
Thomson Delmar Learning, 2008 г.
ISBN 978-1-418-06439-6
Muehl, W.
Game development essentials: game simulation development
Thomson Delmar Learning, 2008 г.
ISBN 978-1-418-06439-6
Книга
Unger, K.
Game development essentials: mobile game development
ISBN 978-1-11-164067-5
Unger, K.
Game development essentials: mobile game development
Серия: Media arts e design
Delmar Cengage Learning, 2012 г.ISBN 978-1-11-164067-5
Книга
Hall, R.
Game development essentials: online game development
ISBN 978-1-418-05267-6
Hall, R.
Game development essentials: online game development
Серия: Game development essentials
Delmar Cengage Learning, 2008 г.ISBN 978-1-418-05267-6
Книга
Dunniway, T.
Gameplay mechanics
ISBN 978-1-418-05269-0
Dunniway, T.
Gameplay mechanics
Серия: Game development essentials
Delmar Cengage Learning, 2008 г.ISBN 978-1-418-05269-0
Книга
Hjorth, L.
Games and gaming: an introduction to new media
ISBN 978-1-84788-491-6
Hjorth, L.
Games and gaming: an introduction to new media
Серия: Berg new media series
Berg, 2011 г.ISBN 978-1-84788-491-6
Книга
Games, learning, and society: learning and meaning in the digital age
ISBN 978-0-521-14452-0
Games, learning, and society: learning and meaning in the digital age
Серия: Learning in doing
Cambridge University Press, 2012 г.ISBN 978-0-521-14452-0
Книга
Sunden, J.
Gender and sexuality in jnline game cultures: passionate play
Routledge, 2013 г.
ISBN 978-0-415-71970-4
Sunden, J.
Gender and sexuality in jnline game cultures: passionate play
Routledge, 2013 г.
ISBN 978-0-415-71970-4
Книга
Juul, J.
Half-real: video games between real rules and fictional worlds
MIT Press, 2011 г.
ISBN 9780262516518
Juul, J.
Half-real: video games between real rules and fictional worlds
MIT Press, 2011 г.
ISBN 9780262516518
Многотомник
Cruz-Cunha, M. M.
Handbook of research on serious games as educational, business and research tools
IGI Global, 2012 г.
ISBN 978-1-466-60149-9
Cruz-Cunha, M. M.
Handbook of research on serious games as educational, business and research tools
IGI Global, 2012 г.
ISBN 978-1-466-60149-9
Книга
Макнил, С.
Hey! Listen!: путешествие по золотому веку видеоигр
Эксмо, 2021 г.
ISBN 9785041117610
Макнил, С.
Hey! Listen!: путешествие по золотому веку видеоигр
Эксмо, 2021 г.
ISBN 9785041117610
Книга
Byl de, P.
Holistic game development with unity: an all-in-one guide to implementing game mechanics, art, design, and programming
Focal Press, Elsevier, 2012 г.
ISBN 978-0-240-81933-4
Byl de, P.
Holistic game development with unity: an all-in-one guide to implementing game mechanics, art, design, and programming
Focal Press, Elsevier, 2012 г.
ISBN 978-0-240-81933-4
Книга
Medievalism in technology old and new
ISBN 9781843841562
Medievalism in technology old and new
Серия: Studies in Medievalism
D.S. Brewer, 2008 г.ISBN 9781843841562
Книга
Online gaming in context: the social and cultural significance of online games
Routledge, 2013 г.
ISBN 978-0-415-71497-6
Online gaming in context: the social and cultural significance of online games
Routledge, 2013 г.
ISBN 978-0-415-71497-6
Книга
Ring bearers: The Lord of the Rings Online as intertextual narrative
Manchester University Press, 2011 г.
ISBN 9780719082924
Ring bearers: The Lord of the Rings Online as intertextual narrative
Manchester University Press, 2011 г.
ISBN 9780719082924
Книга
Second person: role-playing and story in games and playable media
The MIT Press, 2010 г.
ISBN 9780262514187
Second person: role-playing and story in games and playable media
The MIT Press, 2010 г.
ISBN 9780262514187
Книга
Перрон, Б.
Silent Hill. Навстречу ужасу: игры и теория страха
Бомбора, Эксмо, 2020 г.
ISBN 9785041130466
Перрон, Б.
Silent Hill. Навстречу ужасу: игры и теория страха
Бомбора, Эксмо, 2020 г.
ISBN 9785041130466
Многотомник
The Cambridge handbook of intelligence
Cambridge University Press, 2020 г.
ISBN 9781108719193
The Cambridge handbook of intelligence
Cambridge University Press, 2020 г.
ISBN 9781108719193
Книга
Yee, N.
The Proteus paradox: how online games and virtual worlds change us-and how they don't
Yale University Press, 2014 г.
ISBN 978-0-300-19099-1
Yee, N.
The Proteus paradox: how online games and virtual worlds change us-and how they don't
Yale University Press, 2014 г.
ISBN 978-0-300-19099-1
Книга
Third person: authoriting and exploring vast narratives
The MIT Press, 2017 г.
ISBN 9780262533799
Third person: authoriting and exploring vast narratives
The MIT Press, 2017 г.
ISBN 9780262533799
Книга
Шэннон, Т.
Unreal Engine 4 для дизайна и визуализации
Эксмо, Бомбора, 2021 г.
ISBN 9785041086329
Шэннон, Т.
Unreal Engine 4 для дизайна и визуализации
Эксмо, Бомбора, 2021 г.
ISBN 9785041086329
Книга
Using games to enhance learning and teaching: a beginner's guide
Routledge, 2012 г.
ISBN 978-0-415-89772-3
Using games to enhance learning and teaching: a beginner's guide
Routledge, 2012 г.
ISBN 978-0-415-89772-3
Книга
Полфельдт, Д.
Вселенная видеоигр: документальный блокбастер от разработчика The Division, Far Cry 3 и Assassins's Creed
Питер, 2022 г.
ISBN 9785446118281
Полфельдт, Д.
Вселенная видеоигр: документальный блокбастер от разработчика The Division, Far Cry 3 и Assassins's Creed
Питер, 2022 г.
ISBN 9785446118281